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FF9 / IX - Tetra Master
Introduction Tetra Master is like Final Fantasy VIII's Triple Triad where 2 players take turns
to place 5 cards each onto a 4x4 grid (In FFVIII it was a 3x3
grid) in where a random amount of squares are covered up by
blocks, blocking you from placing a card there. Now every
card has a random amount of arrows (up to 8) pointing out from
the card. The arrows determine which cards your card will
attack when placed on the grid.
Example: When a card
is placed next to a card in where both sides that are
touching, don't have arrows: nothing happens. When a card
is placed next to a card that has an arrow pointing to where
the card was placed: nothing happens. When a card with an
arrow on a side is placed next to a card which doesn't have an
arrow: the card is won. When a card with an arrow on a side
is placed next to a card which has an arrow on it's side where
the other cards arrow is pointing: a battle
occurs.
Battling Each card has 4 letters and
numbers on it near the bottom of the card. These numbers tells
you the power of your card in a battle situation.
Now
we will go through what each of the letters and numbers
mean.
Here is an example of one: 2M14 Now the
first one (the 2) is the cards attack power. Next the
second one (the M) is how your card attacks. If your card has
an M it means it attacks using magic, a P means physical and
an X means it can use both depending on which it decides to
use. The third one (the 1) shows you the cards Defense
against physical attacks. And lastly the forth one (the 4)
shows it's Defence against magical attacks.
Now you
know what the numbers and letters means, now to learn how a
battle works. When two cards battle the attack powers are
compared and the card with the higher power gets to attack.
Once that's decided the winners chooses the way it will attack
then both the cards defences for that attack type are compared
and the card with the lower defense loses. Also if the
losing card has any other arrows facing outward and card on
the end of those arrows are automatically yours. This is
called a combo.
Winning Once all the cards have been
placed on the field the player with the most cards theirs,
wins.
The winner doesn't go away empty handed, they get
one of the opponents cards that they took control of in the
game. But if you take control of all your opponents cards you
get to keep all of your opponents cards.
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